Java Programming Language 9

Read chapter 9.Modify the slot program from the book with the following changes:1. Add two extra windows in the stats group box: one is called BET (this is the amount of dollars the user wants to bet on each game, amount cannot be more than the balance); the other is called WIN (this is the amount of money won by the user on each game, use a negative amount when it’s a loss).2. Ask user how much money to start with instead of using Account =20 on the program. This will be the initial amount to place in Account window.3. – When user loses (i.e. 3 different pictures displayed), subtract 1xBET amount to the account. Display value in WIN with a negative amount.    – When user wins 2 (i.e. 2 same pictures displayed), add 1xBET amount to the account. Display amount in WIN.   – When user wins 3 (i.e. jackpot), add 5x BET amount to the Account. Display amount in WIN.Remember the Account value window keeps track of the user balance after each game.4. Add also the following: The user Wins and game is over also when the WIN is twice or more than the value in the Account before that particular game. (For instance, let’s say user balance is 30 and user wins 60 or more in that game by placing a bet of 12 or more and wins the jackpot 12×5 = 60). Display a notice to show how many games it takes the user to win amount, display amount together with the user Account balance.


You are required to make at least two comments on the responses posted by your classmates with a minimum of 50 words. Make sure you design your response with your own words. Your responses to your classmates must be of substance; not just “I agree” or “Good Post.” The purpose of the responses is to convert the discussion forum into a quality academic environment through which you improve your knowledge and understanding. Read and review all assigned course materials and chapters before you start working on your assignments.

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